Majin | ||
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Race | | |
Character Creation | ||
Can change skin color? | | |
Can change hair? | | |
Can change hair color? | | |
Can change height? | | |
Can change width? |
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Hair Stylist | ||
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Extra Info | ||
Total Available Forms |
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Known Members |
Majin Buu | |
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People |
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Majins, specifically referred to as Buu's subspecies are one of the seven races available to the player once they start the game.
Overview
Character Creation
Majins can change their height, width, color, and hair (note that hair color is synced with skin color). They also have 11 different hairstyles, different from those of Humans, Saiyans, and Androids
Physiology
Majins vary in skin color. Each of them comes with tendrils (or their "hair") of the same color. (exceptions with MUI) While they might not naturally possess spots or holes on their skin, most of their corresponding clothing does.
Their transformations don't involve changing their physical features (except for Metal Majin and Unstable).
Traits
Metal Majins are almost entirely based on defense, giving them a unique, tank-like playstyle that becomes more aggressive over time with forms such as Dark Majin and Unstable, allowing them to become quite powerful in the right hands.
NPC Boosts
Boost NPC | Available? | Level |
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Korin | Yes | 35 |
Kami | No | N/A |
Guru | Yes | 100 |
Nail | No | N/A |
Transformations
Standard Forms
Power Boost | |||||||
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Unlocked at level 35, for 2,000 Zeni. | |||||||
Notes | |||||||
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(transformation burst and aura) |
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Purification | |||||||
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Unlocked at level 160, for 9,999 Zeni. | |||||||
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(transformation burst and aura) |
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True Anger | |||||||
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Unlocked at level 285, for 50,000 Zeni. | |||||||
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(transformation burst and aura) |
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Metal Majin | |||||||
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Unlocked at level 350, for 100,000 Zeni. | |||||||
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(skin color) |
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Prestige Forms
Dark Majin | |||||||
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Unlocked at level 350, prestige 1, for 100,000 Zeni. | |||||||
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(aura) |
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Unstable | |||||||
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Unlocked at level 425, prestige 2, for 400,000 Zeni. | |||||||
Notes | |||||||
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(aura) |
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Abilities
Full Regeneration | |||||||
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Unlocked at level 85, for 5,000 Zeni. | |||||||
Notes | |||||||
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Pros and Cons
Pros |
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Cons |
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Bugs
- The Metal Majin armor can overlap ki bubbles and auras.
- If the player goes on the Flying Nimbus and then turns Metal Majin, the Flying Nimbus will turn metallic as well.
- If the player charges a Double Buster (while in Metal Majin) and someone Spirit Splashes them and the Majin Backflips or Instant Rises out and then fires, two metal orbs that can be rolled around will drop to the ground.
- If the player transforms into Metal Majin while having a "hairstyle" that has a long tendril drooping down and back (i.e. Majin Style 1, Majin Style 14), they will end up having a flat piece of block hanging on their back.
- If the player has Trunks' Sword and then transforms into Metal Majin, their sword will turn into a brick with the metallic texture. In other words, this makes the player appear to be wielding a sledgehammer.
- Like Golden Cooler, Metal Majin can get the player clipped to the ground because the metal armor has a hitbox of its own.
- When a Majin in Metal Majin uses gigantic breath, sometimes a metal ball will be made in front of them. When the Majin who made the ball dies, all the balls they made will also disappear.
- They can also make metal balls by charging a beam or Ki wave then turning Metal Majin and firing the attack.
- Doing this with Chain Destructo Disk makes you throw several metal disks, although they do wobble a bit in their flight
- Doing this with Supernova or Holy Wrath will make you throw a metal ball that explodes and drops a metal ball
- They can also make metal balls by charging a beam or Ki wave then turning Metal Majin and firing the attack.
Trivia
- A Level 500 Majin's base statistics without Prestige would be a combined maximum of 2252 points. Added on-top of Metal Majin +325 in all areas except for the speed which is +220 and Ki Damage which is +220 makes it 3667.
- Majins are one of the two races to have a healing technique. The other being Namekians.
- The transformation Unstable might've been inspired by the Phantom Majin Hirudegarn's ability to teleport from one place to another, enabling it virtually untouchable.
- According to the Dragon Ball Wiki, Majins have several subspecies, which include Phantom Majin, Super Monster, and Buu's subspecies. The Majins in the game would specify as Buu's subspecies.
- Differences between Majins in the anime and manga and in the game include:
- It is implied by some media that Majins can heal others.
- Similar to Frieza Race members, it is implied to be virtually impossible to kill a Majin, because of their indefinite regeneration.
- Majins have been shown capable of duplication, which allows them to create another instance of themselves. This technique is omitted in the game.
- Majins can absorb people, allowing them to borrow one's power. This technique is omitted in the game.
- Previously Majins Unstable form was effectively ultra instinct with charging and 50 less points (which could be fixed with the majin form) which prompted a nerf
Gallery
Citations and Footnotes
- ↑ Hair color is always synced with skin color.
- ↑ This does not include Babidi's Magic, Fusion, Ultra Instinct, and/or God of Destruction.
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